Demon 8x4
Main Mechanics:
- Movement: The Demone moves in four primary directions on a map filled with obstacles.
- Shooting Walls: The Demone shoots walls to destroy them and pass through. This requires the use of limited "invisibility points."
- Invisibility: The Demone can temporarily become invisible to avoid dangers, at the cost of other invisibility points.
- Lethal Laser: A laser periodically sweeps across the screen, and the player must avoid it to survive.
- Random Rooms: Each room is randomly generated with unique objects and obstacles, including a box in every room. If the player reaches the box, they gain invisibility points.
Objective:
The player wins when all rooms have been explored and completed, but loses if they are hit by the laser or if the Demone exits the map.
Status | In development |
Platforms | HTML5 |
Author | Game On! For All |
Genre | Platformer |
Made with | PICO-8 |
Tags | Controller, Dark, demon, PICO-8, Roguelike, rooms |
Development log
- Bug fix and effects82 days ago
- bug fixDec 12, 2023
- Particelle e bugfix genericoDec 12, 2023
- Aggiunti suoniDec 11, 2023
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